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MOSS-TTS-v1.5-GGUF

christopherthompson81

Self-contained GGUF packages of OpenMOSS-Team/MOSS-TTS-v1.5, for audio.cpp. Each file carries the 8B delay-pattern backbone, the MOSS-Audio-Tokenizer v1 codec (**both** encoder and decoder, because cloning needs the encoder), the tokenizer and the model spec — nothing else to download. q4_k is usable and clones as well as the others — but it is **not lossless on the words**. Across four takes of the same sentence at different seeds, one substituted an article ("the" for "this"); q8_0 was exact on all four. Two independent ASR models agree on that substitution, so it is the audio and not a transcription artifact. Four takes of one sentence is a small sample and the true rate is not pinned down by it. Treat q4_k as the option for when 9.3 GB versus 13.2 GB decides whether the model runs at all, and prefer q8_0 when it fits.

Input Text→ Output Audio
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MOSS-TTSD-GGUF

christopherthompson81

Self-contained GGUF packages of OpenMOSS-Team/MOSS-TTSD-v1.0, for audio.cpp. Each file carries the 8B delay-pattern backbone, the MOSS-Audio-Tokenizer v1 codec (**both** encoder and decoder, because cloning needs the encoder), the tokenizer and the model spec — nothing else to download. MOSS-TTSD speaks a speaker-tagged dialogue in one take: `[S1]` and `[S2]` mark who is talking, and each tag can carry its own reference recording. `OpenMOSS-Team/MOSS-TTSD-v1.0` ships no codec weights — its processor resolves `OpenMOSS-Team/MOSS-Audio-Tokenizer` at load time — so both are listed as parent models. This checkpoint reads the first 16 of that codec's 32 RVQ layers.

Input Text→ Output Audio
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This repository contains audio.cpp-native GGUF builds of `microsoft/VibeVoice-ASR-Streaming-1.5B`. The 1.5B checkpoint runs through the same audio.cpp loader as the 7B with no code changes: the layer count, hidden size, and head counts are read from the checkpoint's own `config.json`, and the tensor names are identical. Each GGUF is self-contained and embeds the audio.cpp package spec and required sidecars.

Input Audio→ Output Text
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Separate input, output and cache rates, then estimate the same workload. Image, audio and video rates may use items, duration or resolution rather than tokens.

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